Bullet, Sling, Steel:

Attacks / turn:

1 / 2

Damage:

Hand-Held: 2 + fist damage.

Thrown: 1-D3

Hurled: Can't. See: "Sling".

Note:

Designed to take down foes at a short distances.

Range:

Hand-Held: 1 space (5').

Thrown: 1 space (5') per 3 points of dexterity.

Hurled: 1 space (5') per 2 points of dexterity.

 

* There will be a -5 to your attack-roll for every space your target is beyond the "Range".

Size:

Small.

Dexterity to wield proficiently:

5 For every point below what is needed to wield this weapon
proficiently, there will be a -4 to Defense and Offense, and -2 damage.

Type:

Blunt.

Value:

Bullet types: Value:

Gage-Steel ------------ : 6 white-gold
Shank-Steel ----------- : 12 white-gold
Krakkin-Steel -------- : 24 white-gold
Earthen-Steel --------- : 48 white-gold
Admontanium-Steel - : 96 white-gold
Krannik-Steel -------- : 192 white-gold
Starr-Steel ------------ : 768 white-gold
Mystical-Steel ------- : 1,536 white-gold
Koar-Steel ------------ : 1,536 white-gold

Weight:

Bullet types: Weight:

Gage-Steel ------------ : 4 = 1 lb.
Shank-Steel ----------- : 3 = 1 lb.
Krakkin-Steel -------- : 4 = 1 lb.
Earthen-Steel --------- : 3 = 1 lb.
Admontanium-Steel - : 2 = 1 lb.
Krannik-Steel -------- : 1 = 1 lb.
Starr-Steel ------------ : 2 = 1 lb.
Mystical-Steel ------- : 3 = 1 lb.
Koar-Steel ------------ : 2 = 3 lbs.

 

Bullet, Lead

Bullet, Rock

 

Sling